AI Insights · Timothy · October 2022
Top 5 Science Games Performance on Unified Platform in the US - Q3 2022
Explore the Q3 2022 performance of the top 5 science games in the US, focusing on their weekly downloads, revenue, and active users.
In Q3 2022, the top 5 science games on a unified platform in the US demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at their trends:
Plague Inc. by Ndemic Creations saw a steady increase in weekly revenue, peaking at approximately $21K in the first week of August. Weekly downloads fluctuated, reaching a high of around 10K in late July. Weekly active users experienced a general decline from 26.3K to 21.7K throughout the quarter.
Cell to Singularity: Evolution from Computer Lunch had a notable increase in weekly revenue, peaking at $21K in mid-July before stabilizing around $13K towards the end of September. Weekly downloads remained relatively stable, with a peak of 15.6K in early July. Weekly active users consistently hovered around 50K, peaking at 55.5K in mid-September.
Jetpack Joyride by Halfbrick Studios showed impressive weekly downloads, peaking at 64.7K in late August. Weekly revenue saw a significant increase, reaching about $10.6K in the same period. Weekly active users also surged, hitting a high of 380.9K in late August.
Cell Expansion Wars from MOBIRIX had modest weekly revenue, peaking at $1.9K in mid-July. Weekly downloads remained stable, with a slight increase to 1.5K in early August. Weekly active users showed minor fluctuations, peaking at 3.5K in early August.
Little Alchemy 2 by Jakub Koziol experienced steady weekly downloads, peaking at 13.5K in late June. Weekly revenue remained consistent, reaching around $1.1K multiple times throughout the quarter. Weekly active users saw an upward trend, peaking at 34.1K in mid-September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.